The world of Amarlin development works
![an early pass of the design on the cave city and mood.](https://cdna.artstation.com/p/assets/images/images/010/170/550/4k/ryan-groskamp-scene1.jpg?1523552948)
an early pass of the design on the cave city and mood.
![color and texture exploration.](https://cdna.artstation.com/p/assets/images/images/010/170/568/4k/ryan-groskamp-luxury-houses-copy.jpg?1522945032)
color and texture exploration.
![Sketch of the city based from triangular shapes, inspired from coral.](https://cdna.artstation.com/p/assets/images/images/010/170/552/medium/ryan-groskamp-thumb5.jpg?1522944989)
Sketch of the city based from triangular shapes, inspired from coral.
![Sketch of the city based from triangular shapes, inspired from coral.](https://cdnb.artstation.com/p/assets/images/images/010/170/557/medium/ryan-groskamp-thumb1.jpg?1522944993)
Sketch of the city based from triangular shapes, inspired from coral.
![The Amarlin inhabitant design based on fish heads.](https://cdnb.artstation.com/p/assets/images/images/010/170/565/4k/ryan-groskamp-hex-sketches.jpg?1522944994)
The Amarlin inhabitant design based on fish heads.
a collection of work I made before reaching the final works and art style as shown in the animation video.